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UBC Theses and Dissertations. Designing Adaptive Interfaces for Children: The overall goal of our research was to design adaptive interfaces that change to accommodate the inherent age and gender differences among children. We conducted two studies towards this goal at Science World with children between ages 3 to In the first exploratory study, we observed how children interacted with Tux Paint, a painting application designed for children, and the difficulties they encountered in general.

Hence, we observed how they used the help system and how they learned by watching their peers. We found that designing an effective help system for children was a tricky proposition fraught with challenges. As for our inquiry into the general difficulties, we identified that dialogs were a significant source of problems for children. We classified the problems with dialogs by age groups and set out to solve them with potential design solutions targeted at three different age groups.

In the second observational study, we observed how 84 children interacted with our various dialog box designs embodying 8 design factors. The dialog boxes were designed with the goal of enabling efficient communication of information; children need to understand the information that is communicated and make informed decisions.

We found that while some design factors helped achieve effective communication, some did not. We put forth theories and present models on how children of different age and gender consumed iii information differently from different information channels textual and non-textual. We discuss the design implications of our findings that could help designers in constructing adaptive interfaces that improve the interaction by taking the age and gender into account.

Ages 3 to Ages 6 to Ages 8 to Conclusions and future Ubc x zyte online dating The categorization was based on observations Ubc x zyte online dating in the current study and supported by literature from developmental psychology. The two shades of green denote varying intensity levels of the problem while gray denotes that it is not a significant problem area.

The most active group is highlighted. The safer responses are highlighted in green. The buttons are revealed in the clockwise direction. Quit dialog Ubc x zyte online dating also color coded while Erase is not. In the picture on the right, a research assistant can be seen Ubc x zyte online dating the far end assisting a child. Gradually revealing information and choices to solve some problems with dialogs.

Reaction Time, Ubc x zyte online dating time elapsed between the dialog appearing on the screen and a choice on the dialog being clicked upon.

I am grateful for her kindness, understanding and support. Many thanks to Dr. Charlotte Tang for bringing this thesis to its current form, emphasizing readability and structure, patiently through a number of reviews.

I thank Professor Gail Murphy for being the second reader. Special thanks to Science World for allowing us to conduct our studies on their premises and Mila Cotic for being our friendly point of contact in Science World. I thank the following UBC graduate students who volunteered and helped me run the studies at Science World: I thank members of the HCI grad forum for providing feedback on initial prototypes. I thank Alex Garnett, Vincent Levesque, Noreen Kamal, and Zoltan Foley-Fisher for participating in peer design evaluations and interviews and helping me with their frank feedback.

I thank Matthew Brehmer for providing me bits of feedback all along the course of my research that turned out to be both useful and important.

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